Comparing an Edited Program to its Original State
When editing a program, it is often useful to compare its edited state
to its original state to evaluate your edits. Alternatively, before saving
a program to a new location you may want to check the program in the
target location before you overwrite it.
To compare an edited program to a saved version:
1. Edit a program.
2. Press the
compare
3. Play the keyboard to hear the saved version of the sound.
4. To disable the compare function and return to the edited sound, press
the
button again to turn it off. Programs can't be written while
compare
in compare mode.
It's also useful to be able to check the value of a parameter for reference.
Normally, to make a parameter value appear in the display, you have to
turn the parameter's knob — which will change the parameter value. But
there is a way to do this without changing the value:
To check the value of a parameter without changing it:
1. Press and hold the
2. Turn any parameter knob. The value appears in the display.
3. To check additional parameter values, continue holding d
misc parameter
Creating a Program from Scratch
An existing program can be very useful as a jumping off point for new
sounds. But it's also useful (and educational) to create a new sound from
scratch. The Prophet Rev2 makes this easy by providing a "basic preset"
that you can quickly recall at any time. This preset is very simple, with a
single oscillator as its basis.
To recall the basic preset:
•
In the
transpose
taneously, then press the
Prophet Rev2 User's Guide
button. It lights up, indicating compare mode.
button.
misc parameter
button and turn other knobs to check their value.
section, press and hold the
button.
hold
own the
and
buttons simul-
down
up
Getting Started
3