Percussion; Internal Noises Simulation - Key B Organ Viscount Legend Solo Mode D'emploi

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User Manual

4.3 PERCUSSION

The percussion, typical feature of electromechanical organs, provides a
replication of a harmonic that is added to those set through drawbars, with a
rapid attack and an exponential decay. On the original instrument, however, the
percussion is only generated on the upper manual, only if the drawbars Set B is
selected and the sound produced by the drawbar 1' is eliminated when the
percussion is activated. The
Single
because, in
mode, the drawbars Set B must be selected, while in
Double
and
the percussion only sounds in the Upper section.
To activate the percussion, use the tab [PERCUSSION ON/OFF] button of the front panel.
Percussion volume can be adjusted through the [PERCUSSION SOFT/NORM] button.
In NORMAL mode (led off) volume is set through the potentiometer [PERCUSSION VOLUME].
In SOFT mode (led on) the volume is decreased. The potentiometer mentioned above can also be used to
finely adjust the maximum volume of the percussion.
Level
Note On
Select the percussion decay time through the [PERCUSSION SLOW/FAST] button.
In SLOW mode (led off) the decay time is set by the [PERCUSSION DECAY] potentiometer.
In FAST mode (led on) the decay time is shorter. The potentiometer mentioned above can be used for fine
adjustment of the maximum percussion decay time.
Level
Note On
Select the percussion harmonic through the [PERCUSSION 2nd/3rd] button.
In SECOND mode (led off) the harmonic used by the percussion in the second (equivalent to a 4 'register).
In THIRD (led on) the percussion harmonic is a third (equivalent to a 2 2/3' register).

4.4 INTERNAL NOISES SIMULATION

The electromechanical organ sound is not only characterized by tonewheels, drawbars and percussion, but
also other noises which were initially considered flaws but that have become over time distinctive features of
this type of instrument. One of these is the click (or Keyclick) generated at the attack of the note by the switch
of each key. Another fault that became part of the sound is the noise generated by the extreme proximity of the
audio wiring (Crosstalk), where each cable interfered with the others. Therefore, when a key was pressed,
many other notes played too, but at a much lower volume.
In order to make the sound of
electromechanical counterpart, you can add the Keyclick effect and adjust its volume
through the [K.CLICK] potentiometer.
The [XTALK] potentiometer adjusts the level of the noise generated by wiring interference.
Legend Solo
also reproduces these features
Percussion signal level
Drawbar signal level
Time
Note Off
NORMAL Percussion
Percussion signal level with
normal decay time
Drawbar signal level
Time
Note Off
SLOW Percussion
Legend Solo
Level
Attenuated Percussion signal level
Note On
SOFT Percussion
Level
Percussion signal level with
reduced decay time
Note On
FAST Percussion
as faithful as possible to the original
EN - 14
Split
Drawbar signal level
Time
Note Off
Drawbar signal level
Time
Note Off

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