Deleting / Inserting Program Steps; Deleting Programs; Movement Patterns (Movement) - IMG STAGELINE DMX-3216 Mode D'emploi

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time between the program steps (0 to 30 s). The
display will indicate the current adjustment, e. g.
FT:0.71S
. Use the control WAIT TIME (24) to
adjust the duration of the program steps (5 min
to 0.1 s). The display will indicate the current set-
ting, e. g.
WT:5.78S
As an alternative, use the button TAP (15) to
define the speed of the program: Press the but-
ton TAP twice; the time between the first and the
second press of the button will define the speed
of the program.
MUSIC
The program will be controlled by means of
a signal fed to the input AUDIO (28) or, if the
jack is not connected, by means of sound pulses
via the integrated microphone. Use the buttons
and
(13) to adjust the sensitivity of the
audio input and the microphone (0 to 100). The
display will indicate the current adjustment, e. g.
SENE 050
.
MANUAL
Use the button
steps one after the other in ascending or
descending order.
4) To exit a program, press the appropriate number
button again. The LED above the button will
extinguish.

5.3.3 Deleting / inserting program steps

It is possible to subsequently change created pro-
grams by deleting individual program steps or
inserting new steps into these programs.
1) Keep the button PROGRAM / REC (10) pressed
for 3 s. The LED next to the button will start to
flash to indicate that the programming mode has
been activated.
2) Press the button CHASE (7). The LED above
the button will light up. In addition, the LEDs
above the number buttons (17) to which a pro-
gram has already been saved will start to flash.
3) Use the number buttons to select the program to
be changed.
4) Press the button INSERT (12). The LED next to
the button will light up.
5) Use the button
or
step that is to be deleted or before which a new
step is to be inserted. The display will indicate
the step currently selected (
6) To delete the step, press the button DEL. All
LEDs will flash briefly to confirm the deletion.
To insert a new step, consecutively select and
adjust the units intended for the program step
(
chapter 5.1) or call up scenes that have
already been created (
.
or
to call up the program
(13) to select the program
STEP
xxx).
chapter 5.2.2). Then
press the button PROGRAM / REC briefly. The
program step will be saved; all LEDs will briefly
flash to confirm that the program step has been
inserted.
Repeat steps 5 and 6 as required.
7) To exit the programming mode, keep the button
PROGRAM / REC pressed for 3 s. The LED next
to the button will extinguish.

5.3.4 Deleting programs

1) Keep the button PROGRAM / REC (10) pressed
for 3 s. The LED next to the button will start to
flash to indicate that the programming mode has
been activated.
2) Press the button CHASE (7). The LED above
the button will light up. In addition, the LEDs
above the number buttons (17) to which a pro-
gram has already been saved will start to flash.
3) Keep the button DEL (21) pressed and also
press the number button of the program to be
deleted. The program will be deleted; all LEDs
will flash briefly to confirm the deletion.
If required, use this procedure to delete fur-
ther programs.
4) To exit the programming mode, keep the button
PROGRAM / REC pressed for 3 s. The LED next
to the button will extinguish.

5.4 Movement patterns (MOVEMENT)

The DMX-3216 provides 16 predefined movement
patterns for units with controllable movements
(e. g. moving head, scanner). The parameters
speed, centre point and excursion can be changed
while a movement pattern is being called up.
Note: Movement patterns can only be used if the channels
for movement control have been correctly assigned
(
4.2.2).
1) The LED above the button SCENE / FIXTURE
(5) must light up. If it does not light up or if it
flashes, press the button.
2) Use the number buttons (17) to select the num-
ber of the unit that is to be controlled by means
of a movement pattern. It is possible to select
multiple units. When a unit has been selected,
the LED above the appropriate number button
will light up. To deselect a unit, press its number
button again.
3) Press the button MOVEMENT (6).
will appear on the display.
4) To select a movement pattern, press the appro-
priate number button. The LED above the button
will light up, and the movement will start.
Note: If the movement fails to start or if a unit only
moves around one axis even though a movement
GB
Movement
23

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