Télécharger Imprimer la page

Yamaha SPX50D Manuel D'utilisation page 9

Publicité

Les langues disponibles

Les langues disponibles

/USING THE DIRECT RECALL BUTTONS /
The three direct recall buttons — REV/DLY Group, MOD &
OTHERS,
DIST Group — provide fast, easy access to pro-
grams in the SPX50D's major effect groups from either the
MEMORY or PARAMETER modes.
REV/DLY Group:
Programs 1 through 20 and user-
edited programs from this group.
MOD & OTHERS:
Programs 21 through 35 and user-
edited programs from this group.
Programs 36 through 50 and user-
DIST Group:
|
edited programs from this group.
To directly recall one of these groups, simply press the appro-
priate direct recall button. Each subsequent press on that direct
recall button will recall the next program in that group. If the
direct recall button is pressed again when the last program in
the group is reached, the first program in the group is recalled.
Any programs that you edit from a specific group and store in
the RAM memory area are included in the group, and can be
selected using the appropriate direct recall button.
+ When a group is first selected using one of the direct recall
buttons, the last program selected in that group is automati-
cally recalled.
+ In the MEMORY
mode, the increment and decrement but-
tons can be used to select a new memory location from one
that was recalled using the direct recall buttons, but the
RECALL button must be pressed to activate the selected
memory location.
BYPASSING THE EFFECT
There are two ways to switch the selected
effect in and
out: © with the control panel BYPASS switch and © with a
footswitch
connected
to the
connector-panel
BYPASS
footswitch jack. An optional Yamaha FC5 Footswitch can be
used for foot-bypass control. In either case — when the control-
panel BYPASS button or BYPASS footswitch is pressed — a
bold, flashing letter "B" will
appear in the upper right-hand
corner of the LCD. While the "B" is visible the SPX50D effect is
bypassed and the input signal is directly routed to the output
terminals (i.e. the effect is OFF).
Press the BYPASS button or
footswitch a second time to turn the effect back ON.
/ USING THE INSERT
LOOP /
An external signal processor — a foot-pedal type guitar effect
unit, for example — can be connected to the SPX50D INSERT
IN and OUT jacks, and switched into the SPX50D signal path
by pressing the INSERT button.
=
The INSERT OUT jack should be connected to the input of the
external signal processor, and the signal processor's output
should be connected back to the INSERT IN jack.
When the INSERT button is pressed and its LED lights, the
external signal processor is switched into the SPX50D signal
path, allowing both the SPX50D and the external signal proces-
sor to function simultaneously. Pressing the INSERT button a
second time (causing its LED to go out) deactivates the external
effect.
^
The ON/OFF status of the INSERT loop can be stored in any of
the RAM memory locations (50 — 00) simply by pressing the
STORE button when the desired RAM memory location is se-
lected. When this is done, the INSERT loop will be turned ON
or OFF automatically whenever that memory
location is se-
lected.
a OUTPUT L
RT J OF PART 15 OF FCC RULES.
LIMITS FOR ACLASS B'COMPUTING DEVICE PURSUANT TO SUBPA
. SPX50D
Effect Unit
NOTE:
|f you attempt to STORE the INSERT status in a ROM
memory location, the " «х READ ONLY жж MEM NO.
1-50" error message will appear on the display. Press
any panel key to clear the error message.
READONLY:kx
MEM
МО.
1-50
10

Publicité

loading