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2. Power supply

If adopting the mains power supply, use the adapter (100-240 V
If battery power operated, use the optional 12V battery (art. 828). The average duration of the battery
is from 10 to 12 hours.
It is a good idea to recharge it after use with the special battery charger (art. 169): do not leave
the battery uncharged since it causes deterioration.
Risk of explosion if battery is replaced by an incorrect type.
3. Operation
Turning on and off
Turn on and off with the [ON-OFF] key. When turned off, the phrase "OFF" remains on the consul
display, indicating the presence of the power supply.
Visualization
All of the indications visualized on the score-board also appear on the consul display situated
behind the scoreboard.
Start of a new contest
To begin the new contest, press the [NEW Contest] key. This will cause the zeroing of all display
information and it will load the programmed contest time. (Please see Programming chapter).
Starting and stopping the chronometer
The [START STOP TIME] key allows to start, stop and start the time count over again. When the
count is stopped, the 2 separation points of the minutes/seconds are continuously lighted up,
otherwise they flash on and off. At the end of the programmed time, there is an end signal. There
is also a warning signal that indicates how many seconds are left before the end of time and this
value can be programmed.
When the 10sec Timer is on (see following paragraph), the combat time remains in stop mode and
is not visualized; furthermore the [START STOP TIME] key is not acknowledged.
10 seconds Timer
With the [10sec START-STOP-CANCEL] key, that is acknowledged only when the combat time is in
stop, the count starts in forward mode from the moment of knock-down. The count is visualized
on the seconds side of the chronometer, instead of the combat time; whilst on the minute side
a horizontal line appears (-). An intermediate signal can be programmed to sound before the 10
seconds end. The count can be stopped by pressing the [10sec START-STOP-CANCEL] key; if this
key is pressed again, it causes the 10 sec timer to be canceled and it goes back to visualizing the
combat time.
Direct assignment of points
With the [YUKO +1], [WAZA-ARI +2] and [IPPON +3] keys, the scores are increased by the values
indicated on the key pressed. With the key [-1] the score is decreased by one unit.
Assignment of Cautions/Penalties
For each opponent there are 4 lights that mark the Cautions/Penalties of Category 1, and 4 lights
for the Cautions/Penalties of Category 2. Every time that the [CAT.1] (or [CAT.2]) key is pressed, a
light turns on following the sequence.
Senshu
The [SENSHU] key allows to switch on the corresponding indication: the quotation mark symbol on
score tens (only for scores lower than 20). Press it again to switch it off.
Canceling an operation
With the [BACK] key, the last operation concerning the count or the Cautions/Penalties is canceled
but the chronometer time is NOT modified. A maximum of 3 operations can be canceled.
FAV E RO E LEC TRONIC S
- 170301 - 00162-M01-06-ML - PS-K User Manual Rev01
) supplied.
AC
ENGLISH
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