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Reloop MIXON 4 Mode D'emploi page 7

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NO.
CONTROL / ELEMENT
29
AUTO LOOP
SHIFT + 29
LOOP ACTIVE
30a
PARAMETER 1-
30a
PARAMETER 2-
SHIFT
30b
PARAMETER 1+
30b
PARAMETER 2+
SHIFT
31
SHIFT
32
SYNC
SHIFT + 32
SYNC OFF
33
CUE
SHIFT + 33
GO TO BEG
34
PLAY/PAUSE
SHIFT + 34
STUTTER
35
Performance PADs
36a
HOT CUE-mode
36a
CUE LOOP-mode
36b
LOOP ROLL-mode
36b
SAVED LOOP-mode
36c
SAMPLER-mode
SHIFT + 36c
OPEN SAMPLER VIEW
36c
PITCH PLAY-mode
36d
SLICER-mode
36d
SLICER LOOP-mode
37
DECK
38a
JOG-WHEEL
SHIFT + 38a
JOG SKIP
38b
JOG LED RING
SHIFT + 38b
JOG LED RING
SERATODJ
Enables an auto loop with the currently selected size. (-> no. 28b)
Enables currently selected saved loop or previously active loop
Controls parameter function depending on active mode. (Decrease)
Controls second layer parameter function depending on active mode.
(Decrease)
Controls parameter function depending on active mode. (Increase)
Controls second layer parameter function depending on active mode.
(Increase)
Enables 2nd layer functions as indicated on the controller.
Enables sync (Tempo)
Disables sync
During playback: Track will return to temporary cue point and stop.
During pause: A new temporary cue point will be set at the current
position. When the cue button is pressed again, the temporary cue
will be playback as long as cue is held.
When pressed, playhead returns to the beginning of the track.
Loads previous track when pressed within the 1sec of a track.
Activate playback / pause
Triggers the temporary cue and the playhead will continue from that
point.
Colour-coded, velocitiy-sensitive drum pad section
Triggers the available 8 cue points per deck.
The Hot Cue colours can be customized in the software and the pads
will reflect this colour accordingly.
Parameter buttons perform Flip functions*3::
Play, Record,Loop, On/Off
When Hot Cue-button is pressed for 2sec, Quantize-mode will be
toggled on or off.
Triggers the available 8 cue points per deck and creates an auto
loop in the currently selected loop size (starting from the cue point
position). Parameter buttons halve and double loop size.
Each pad enables/disables a loop roll when holding a drum pad. Each
pad is assigned to a specific loop length from 1/32 – 4/1.
You can save up to 8 loops. Each pad represents one loop slot. To save
a loop, set an auto loop and press an empty pad. To activate a saved
loop, press a loaded pad slot. Deactivate it by pressing once again.
Retrigger the saved loop by holding shift and hitting the pad.
Pads 1-6 trigger the 6 available sample slots. Shift + Pad stops the
sample. With the parameter buttons you can switch through the
sample banks A,B,C,D.
When SAMPLER-mode button is pressed for 2sec, PAD VELOCITY
& AFTERTOUCH is enabled and the samples can be triggered at
different volumes corresponding to the pressure hit.
Opens Sampler view.
In conjunction with Pitch 'n Time DJ, allows you to play your cues
across a range of different keys. There are 3 key ranges to choose
from. To toggle between key ranges press the left or right PARAM 1
buttons. The root key pad (0) is always lit white, which will play the
cue point at it's regular pitch. When in Pitch Play mode, pressing a
pad will pitch the currently selected cue point up or down the ranges.
To select a different Hot Cue point, hold shift and select a different
pad (Hot Cue). *1
When slicer is enabled, a specified range (or domain) of a track is
divided into eight equal sections, and these eight sliced sections are
assigned to the respective performance pads. When the playhead
reaches the end of the domain, it moves beyond the current domain
and creates a new domain area.
When slicer is enabled, a specified range (or domain) of a track is
divided into eight equal sections, and these eight sliced sections
are assigned to the respective performance pads. When playhead
reaches the end of the domain, it returns to the start of the domain
and loops this groove.
Switches deck related controls between deck 1/3 and deck 2/4.
When Jog Touch (-> SHIFT + no. 25) is enabled, touching platter will
hold playhead (or scratch). Also pitch bend is possible by nudging the
rim. When Jog Touch is off (-> SHIFT + no. 25), turning the platter
will pitch bend the deck only.
Performes a needle search/fast scroll through track
The JogWheel illumination shows the floating playhead position.
(Virtual needle position).
While holding shift, the JogWheel illumination shows the elapsed
track time.
DJAY PRO
Enables an auto loop with the currently selected size. (-> no. 28b)
Enables currently selected saved loop or previously active loop
The track jumps back by one bar (quantized).
Shifting key value on track by one semitone down each time button
is pressed.
The track jumps forward by one bar (quantized).
Shifting key value on track by one semitone up each time button is
pressed.
Enables 2nd layer functions as indicated on the controller.
De/-Enables sync (Tempo)
N/A
During playback: Track will return to temporary cue point and stop.
During pause: A new temporary cue point will be set at the current
position. When the cue button is pressed again, the temporary cue
will be playback as long as cue is held.
When pressed, playhead returns to the beginning of the track.
Activate playback / pause
Triggers the temporary cue and the playhead will continue from that
point.
Colour-coded, velocitiy-sensitive drum pad section
Triggers the available 8 cue points per deck. The cue point color will
be displayed on pad.
Activates an instant effect that has not to be selected first. Each pad
(1-8) holds a different instant effect.
Each pad enables/disables a loop roll. The loop roll size is fixed to a
pre-determined length.
Each pad enables/disables an auto loop. The loop size is fixed to a
pre-determined length.
Pads 1-6 trigger the 6 available sample slots. Shift + Pad stops
the sample. Sampler-mode on the left edck controls samples 1-6.
Sampler-mode on the right deck controls samples 7-12.
When SAMPLER-mode button is pressed for 2sec, PAD VELOCITY
& AFTERTOUCH is enabled and the samples can be triggered at
different volumes.
Note: Sampler View is only available 2-deck view.
Opens Sampler view.
PITCH PLAY-mode allows you to play your cues across a range of
different keys. There are 3 key ranges to choose from. To toggle
between key ranges press the left or right PARAM 1 buttons. The
root key pad (0) is always lit white, which will play the cue point at
it's regular pitch. When in Pitch Play mode, pressing a pad will pitch
the currently selected cue point up or down the ranges. To select
a different Hot Cue point, hold shift and select a different pad (Hot
Cue).
When slicer is enabled, a specified range (or domain) of a track is
divided into eight equal sections, and these eight sliced sections are
assigned to the respective performance pads. When the playhead
reaches the end of the domain, it moves beyond the current domain
and creates a new domain area.
When slicer is enabled, a specified range (or domain) of a track is
divided into eight equal sections, and these eight sliced sections
are assigned to the respective performance pads. When playhead
reaches the end of the domain, it returns to the start of the domain
and loops this groove.
Switches deck related controls between deck 1/3 and deck 2/4.
When Jog Touch (-> SHIFT + no. 25) is enabled, touching platter will
hold playhead (or scratch). Also pitch bend is possible by nudging
the rim. When Jog Touch is off (-> SHIFT + no. 25), turning the
platter will pitch bend the deck only.
Performes a needle search/fast scroll through track
The JogWheel illumination shows the floating playhead position.
(Virtual needle position).
While holding shift, the JogWheel illumination shows the elapsed
track time.
7

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