Colour Change Programs And Running Light Programs; Operation With A Dmx Controller; Dmx Connection; Setting The Number Of Dmx Channels And The Start Address - IMG STAGELINE RGBL-422DMX Mode D'emploi

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4.1.2 Colour change programs and running
GB
light programs
1) Press the button M repeatedly until
(auto) appears on the display.
2) Press the button
.
program 01) will appear on the display.
L
3) Use the button
or
program. Refer to the DMX table (figs. 6
and 7) for a list of all programs At 01 – 33
(function "saved colours and programs").
4) Press the button
to start the program (indi-
cation
for run).
5) The unit is factory-set to maximum program
speed. Therefore, there will be just some
flickering for most programs.
To set the program speed:
a) Press the button M to return to the indica-
tion of the program number.
b) Press the button
keep the button pressed) until
speed) appears on the display.
c) Press the button
indicated (000 = fast, 255 = slow). Use the
M
button
to reduce the speed or use the
L
button
to increase the speed.
d) Press the button
will appear on the display again.
L
e) Use the button
or
gram number desired, and then press the
button
to start the program.
6) Three different user-defined programs may
be created (
chapter 4.1.3). They can be
started via the menu items
.
4.1.3 Creating user-defined programs
It is possible to create three colour change/
running light programs with 25 program steps
(light scenes) each. To create the first scene:
1) Press the button M repeatedly until
appears on the display.
2) Press the button
appear on the display. If a program has
already been saved to this program number,
L
M
use the button
or
3) Press the button
.
number will appear on the display.
4) Press the button
.
display (red for LED group 1).
5) As described in chapter 4.1.1: Set the colours
one after the other for each of the three LED
groups; if desired, also switch on the strobo-
scope function and select the stroboscope
frequency.
6) Instead of the colour setting for a light scene,
one of the 33 programs
used: Go to the menu item
program number desired and then press the
button
. (For the setting
colour settings
...
stroboscope function
scene.)
Use the menu item
(000 = fast, 255 = slow) for the program
selected.
7) Use the menu item
length of the scene (in seconds). When the
length is set to 000, the scene will be skipped.
8) For crossfading from the previous scene to
the current scene, set the crossfading time
(00.0 seconds ... 25.5 seconds) by means of
the menu item
(wait).
12
(At 01 = automatic
9) To finalise the creation of a scene, confirm
M
to select the desired
10) To reset all values of the user-defined pro-
4.1.4 Connecting multiple RGBL-422DMX
Multiple units RGBL-422DMX can be operated
synchronously. In this mode, one unit (master
unit) controls the other units (slave units).
L
M
or
repeatedly (or
1) Connect the units with each other in a chain.
(auto
. The speed set will be
2) First, only connect the master unit to the
to save the setting.
M
to return to the pro-
3) Connect the slave units to the power supply.
,
and

4.2 Operation with a DMX controller

For control via a DMX light controller (DMX-1440
or DMX-510USB from "img Stage Line"), the
RGBL-422DMX provides 18 DMX control chan-
nels. The RGBL-422DMX can also be controlled
via 10, 7, 5 or 2 channels if the functions pro-
vided by these channels suffice or if less than
18 channels are available at the light controller.
.
(CHASE 1) will
of multiple DMX units via a common control line.
The functions of the channels and the DMX val-
ues can be found in chapter 4.2.3.
to select
or
.

4.2.1 DMX connection

for the first scene
For DMX connection, 3-pole XLR connections
with the following pin configuration are available:
will appear on the
pin 1 = ground, 2 = DMX-, 3 = DMX+
For the connection, special cables for DMX signal
transmission (e. g. cables of the CDMXN series
from "img Stage Line") should be used. For cable
lengths exceeding 150 m, the insertion of a DMX
level matching amplifier (e. g. SR-103DMX from
"img Stage Line") is recommended.
to
may be
1) Connect the plug (B) of the cable DMX IN to
, select the
, only the
and, if desired, the
are used for the
to set the speed
(time) to set the
2) If additional units RGBL-422DMX are used,
time
wait
SC xx +1
SC xx

crossfading between scenes
time = length of scene, wait = crossfading time
the scene by means of the menu item
(setting
). This menu item can also be
used to remove individual scenes from the
program run (setting
).
grams to 000, select the menu items
©
and then press the button
(master / slave mode)
Please refer to chapter 4.2.1, steps 2 and 3.
power supply and set the colour(s) desired
(chapter 4.1.1)* or start a colour change / run-
ning light program (chapter 4.1.2).
* The display must indicate the brightness of a
colour; otherwise, the slave units will not receive
any control commands.
They will "follow" the master unit until a sepa-
rate operating mode is activated for them.
DMX (Digital Multiplex) means digital control
the inline jack of the cable supplied that is fit-
ted with the XLR plug and then secure the
connection by means of a cap nut. (Fig. 1
shows the finished connection.) By means of
an extension cable, connect the XLR plug to
the DMX output of the light controller or, if
additional DMX-controlled units are used, to
the DMX output of the last DMX-controlled
unit.
connect the first unit to the plug (B) of the
cable DMX IN of the second unit via the inline
jack of the cable DMX OUT. Then proceed in
the same way to connect the second unit to
the third one etc. until all units are connected
in a chain.
If the DMX connection cables between the
units are not long enough, use the appropri-
ate extension cables, e. g.
ODP-34DMX
ODP-34DMX / 10 (length: 10 m).
3) If the DMX control fails to work properly dur-
ing operation, terminate the DMX output of
the last DMX unit in the chain with a 120 Ω
resistor (> 0.3 W). The easiest way to termi-
nate the DMX output of a RGBL-422DMX is
to separate the extension cable ODP-34DMX
and to connect the resistor to the pins 2 and
©
3 of the plug. Connect the plug with the resis-
.
tor to the inline jack of the cable DMX OUT.
4.2.2 Setting the number of DMX channels
and the start address
For separate control of all DMX units connected
to the light controller, each unit requires a start
address of its own. Example: If the first DMX
channel of the RGBL-422DMX is to be controlled
by the light controller via DMX address 6, set the
start address on the light effect panel to 6. The
other DMX channels of the RGBL-422DMX will
then be automatically assigned to the subse-
quent addresses. Examples for various start
addresses:
Number
Addresses
Start
of DMX
used by the
address
channels
RGBL-422DMX
1
2
6
1
5
12
1
7
56
1
10
132
132 – 141
1
18
495
495 – 512

DMX address assignment of the RGBL-422DMX
Setting the start address
1) Press the button M repeatedly until
pears on the display.
2) Press the button
the current start address.
L
3) Use the button
desired.
4) Press the button
press the button M to exit the menu item with-
out saving the setting.
Setting the number of DMX channels
1) Press the button M repeatedly until
pears on the display.
2) Press the button
display.
3) Press the button
appear on the display.
4) Press the button
the number of the DMX channels.
5) Use the button
desired.
6) Press the button
press the button M to exit the menu item with-
out saving the setting.
7) The light effect panel can now be operated
via the light controller connected. Switch the
RGBL-422DMX off and on to activate the
DMX mode: The letter A (for address) and the
start address will appear on the display. A dot
will flash on the right of the display when DMX
control signals are available at the input.
(length: 2 m) or
Next possible
start address for the
subsequent DMX unit
1 – 2
3
6 – 7
8
1 – 5
6
12 – 16
17
1 – 7
8
56 – 62
63
1 – 10
11
142
1 – 18
19
ap -
. The display will indicate
M
or
to set the address
to save the setting or
ap -
.
will appear on the
L
once so that
will
. The display will indicate
L
M
or
to set the number
to save the setting or

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