Choosing An Option Number; Activating The Option Number; Starting A Game; Temporarily Stopping The Timer - DGT 2000 Manuel D'utilisation

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  • FRANÇAIS, page 18
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3.

Choosing an option number

Your timer includes many different timing methods. You set the timing
method you want by selecting an option numbers on the timer's display.
When you switch on the timer, the display shows the option number that was
last selected (If batteries have been changed, the display is reset to option
01).
Press the +1 button to step through the 32 options. After number 32, the
display returns to 01.
To find the option you wish, see the list of option numbers on the bottom of
the timer (For example, option 01 corresponds with number 1: Rapid, Blitz: 5
minutes).
4.

Activating the option number

When the option number you want appears on the display, activated it by
pressing the OK button. The display then shows the default starting time for
that option. You can now begin your game.
If you want to change the setting time for your seleceted option, see
Section 9, Manual settings.
5.

Starting a game

When you have selected your option number, start the timer by pressing the
Start/Stop button.
Before the clock is started it is necessary to ensure that the lever is
raised on the side of the player who is the first to play. This is
particularly important for the FIDE and Fischer methods for which the
clock "knows" from the starting position of the lever which player
plays white and which black.
6.

Temporarily stopping the timer

During the course of a game, you can temporarily stop the timer by pressing
the Start/stop button. Restart the timer by pressing the start/stop button
again.
7.

Checking the option number during a game

During a game, you can check the selected option number without
interrupting the countdown. To do this, press the OK button.
8.

Changing the time during a game

During a game, you can change the time that is currently displayed. Hold the
start/stop button for three seconds, until the display flashes.
The display first shows the time for the left-hand player (if it wasn't already
showing). To change the flashing value, press the +1 button. After the
highest digit (9 or 5) has been reached, press +1 again to return to zero. As
each desired digit appears, press the OK button. This causes the next digit to
flash. When you press OK to change (or accept) the last digit of the left-hand
player's time, the right-hand player's time appears, which you can change
similarly.
To accept a player's time without changing it, simply press OK for each
flashing digit.
The sequence of digits is:
1. Hours
2. Tens of minutes
3. Minutes
4. Tens of seconds
5. Seconds
4

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