Installing The Control-Ball To Manage The Balls - Favero MICRO32 Livret D'instructions

Ordinateur étudié spécialement pour la gestion des salles de billard et pour tous les cas ou le temps doit être compté.
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The CONTROL-LAMP may be positioned up to a distance
of one hundred metres from the MICRO32. It comes
equipped with a thin cable fifteen metres in length.
Extension cords are available for greater distances, or you
may cut this cable and lengthen it with only 2 wires,
connecting one wire with the two central cable's leads
and the second wire with the 2 lateral leads (the cable
has 4 leads).
There are two outlets on the back of the MICRO32 for
connecting two CONTROL-LAMPs marked LAMP1 and
LAMP2. The socket LAMP1 concerns all the tables from nr
1 to nr 16, whilst the LAMP2 socket concerns all the
tables from nr 17 to nr 32. Each of these sockets can be
connected to a CONTROL-LAMP chosen, according to
your requirements, amongst the 3 versions available (see
ARTICLE CODES).
The CONTROL-LAMP connections are indicated in FIG. 1.
On the CONTROL-LAMP board, a red light indicates:
flashing light:
the connection to the MICRO32 is okay
light always on:
the unit is not connected to the
MICRO32
light off:
the CONTROL-LAMP is either broken or
has no power supply.
CONTROL-BALL
INSTALLING THE
MANAGE THE BALLS
CONTROL-BALL
Power supply: 230 Vac, 50-60 Hz, 250 mA MAX.
Primary fuse of protection: T 315mA, 250 Vac.
Tension for every exit: 24 Vac.
MAX current for every exit: 2 A AC for 40mSec about.
ATTENTION: REMOVE THE POWER SUPPLY BEFORE
OPENING THE CASE.
Equipment: 2nd Class.
CONTROL-BALL BOARD
8
7
Wire section
1mm
F I G . 2 C O N T R O L - B A L L
C O N N E C T I O N S
TO
6
5
4
3
2
1
1
2
min.
2
3
BOXes
The CONTROL-BALL governs the where abouts of the
balls for 4, 8 or 16 billiard tables (3 models).
The CONTROL-BALL can be connected with 4, 8 or 16
BOXes (drawers) holding the balls.
It may be positioned at a distance of one hundred metres
from the MICRO32. It comes equipped with a thin cable
fifteen metres long.
For distances of more than 100 metres, extension cords
are available, but you may also lengthen the cable by
following the instructions given for the CONTROL-LAMP.
Behind the MICRO32 there are two sockets marked
BALL1 and BALL2 to wich two CONTROL-BALLs can be
connected. The socket BALL1 concerns all the tables
from nr 1 to nr 16, whilst the BALL2 socket concerns all
the tables from nr 17 to nr 32.
During step P.13 of the programming of the MICRO32
(see the chapter on Programming), you must specify on
which tables you want to have balls control.
The connection from the CONTROL-BALL to each BOX
takes place with just two low-tension wires.
In addition, no harm will be done in the event of short-
circuiting or mismanaged connections.
The BOX is a sturdy metal container which holds a tray
with all the balls. The BOX opens only when it receives a
command (START) from the MICRO32 to begin a game,
and at that moment the player can take out the tray. When
the game is over, and after the tray with ALL the balls has
been put back into the BOX and the door has been
closed (the door will not close if even one ball is missing),
the MICRO32 stops the time count and tells the operator
that game is over by flashing the red light on the button of
table involved.
The CONTROL-BALL connections are indicated in FIG. 2.
FUSE: T 315mA, 250 Vac
COMMON-BOX
230 Vac 250mA
CONTROL-BALL
POWER-SUPPLY
11
SERIAL
230V
LINE
CONNECTION TO
THE MICRO32
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