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Digital Game Technology Easy GAME TIMER Manuel D'utilisation page 5

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  • FRANÇAIS, page 11
beep signals during the last five seconds prior to falling
of your flag.
6
Setting of the time measuring modes and
time-controls
+
After the easy
gametimer has been activated, you
will notice the time-control and settings used during the
last game. The time available to both players are
surrounded by a blinking area. By pressing on the
Start/Stop button
, you could start the game, but
you may also first change the settings.
You now could:
Change the time available to both players
simultaneously
Press on the
desired time appears in both displays. When you
keep pressing the
time will change at an increased speed. The
maximum time-limit is 9 hours and 59 minutes.
Please note: When time-control exceeds 20
minutes, you will see hours and minutes in the
display. When there are less than 20 minutes left,
you will see seconds as well.
Change time available to only one of the
players
Move with the
and/or the
display until the area of only the player whose
time-limit you wish to change is blinking. Press on
the
and/or the
appears in the display.
Change the time measuring mode
Move with the
and/or the
display until the area around the time measuring
modes is blinking. Press on the
and/or the
button until the
and/or the
button, the
button through the
button until the desired time
button through the
and/or the
button until the desired time measuring mode
appears in the display.
Change the delay-time or the bonus-time per
move (Only for the easy
Move with the
and/or the
display until the area around the extra time is
blinking. Press on the
until the desired time appears in the display.
7
The time measuring modes of the easy
gametimer
+
The easy
gametimer gives you the option of timing
your game in various ways.
Move timer
Each player has a certain amount of time
available for each separate move. When a player
has completed his move, he gets the allotted time
available for his next move. When a player has
used up his time for a move, the flag will appear in
the display.
Game timer
Each player has a certain amount of reflection
time for the entire game; the player decides for
himself how he divides the time available for the
game. When a player has used up his time, the
flag will appear in the display. The clock will
continue in the 'count up' mode. There will appear
a
sign in the display.
Game timer count-up option
If you set the reflection time for both players on
0:00, then both times will at once switch to the
'count up' mode. After the clock is started, the
time used by each player is recorded. There will
appear a
sign in the display. No flag is then
shown in the display.
+
gametimer extra)
button through the
and/or the
button
+
5

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