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20. Using the controller

The GAMETAB-ONE
appear on the game screen can be individually mapped to the real buttons and joysticks on the controller.
To do this simply follow these instructions.
1.
While in a game, press the screen map control located in the navigation area at the bottom of the screen. You will see
that it looks like a game controller.
that it looks like a game controller.
2.
The screen map menu will now open up and a number of circles will appear representing the buttons and control
sticks of the controller.
3.
Use your fi nger to slide the circles onto the virtual controls displayed on your game. Each circle will have a number or L,
L2, R, R2 written on it so you know which button it represents.
L2, R, R2 written on it so you know which button it represents.
4.
4.
The joystick controls use the larger circles. The left stick is the silver circle with the L in the centre. Move this to cover
The joystick controls use the larger circles. The left stick is the silver circle with the L in the centre. Move this to cover
the virtual control stick on the left side of the screen on your selected game. Make sure the circle matches the size of
the virtual control as close as possible. To change the size, press the 'Smaller' or 'Bigger' options from the menu.
5.
5.
The right stick is the blue circle with the R in the centre or small white arrows.
The right stick is the blue circle with the R in the centre or small white arrows.
If your game allows you to touch anywhere on the screen to look around, select 'Mode 1' from the menu so the arrows
appear around the circle. This icon can then be positioned in the centre of the screen and the right stick can now be used
as the look \ aim control.
If your game uses a 2nd virtual stick on the right side of the screen to look around, select 'Mode 2 from the menu soan R
appears in the circle. Make sure the circle matches the size of the virtual control as close as possible. To changethe size,
press the 'Smaller' or 'Bigger' options from the menu.
33
TM
controller can be used with any game that uses 'on screen virtual controls'. The virtual controls that

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