Télécharger Imprimer la page

oneConcept 10029495 Mode D'emploi page 22

Publicité

Les langues disponibles

Les langues disponibles

All manuals and user guides at all-guides.com
after two turns and then misses the next number with all 3 darts, the player's score is cut in
half, leaving 38. The player with the most points at the end of the game wins. The player with
the most points at the end of the game is the winner.
G13 – High Score (003, 005, ..., 014)
All segments are valid. (003,004 ...014) represents the appointed turns for the player. One turn
is for three darts. After finishing the appointed turns, the player with the highest score is the
winner.
G14 Legs Over (003, 005, 007, 009, 011, 013, 015, 017, 019, 021)
(003, ..., 021) represents the original points of the player. At start, the device will indicate a
benchmark score for the first player.
Each player should score higher than or equal to three-dart total in a turn for the previous
player. When a player scores less than the three-dart total for the previous player, the player
will be taken away one point.
If a player doesn't throw the darts but directly press the Start/Next button, the player will also
lose one point
When the point for a player is zero, the player will be eliminated. The last player left is the
winner. This game should be played by more than two players.
G15 Legs Under
(U03, U05, U07, U09, U11, U13, U15, U17, U19, U21)
(U03, ..., U21) represents the original points of the player. Each player should try to score less
than or equal to three-dart total in a turn for the previous player. When a player scores higher
than the previous player, the player will be taken away one point
If a player doesn't throw the darts but directly press the Start/Next button, the player will also
lose one point.
When the point for a player is zero, the player will be eliminated. The last player left is the
winner. This game should be played by more than two players.
G16 – Big6 (b03, b05, b07, b09, b11, b13, b15, b17, b19, b21)
The player should try to earn the chance of picking the next target by making a hit on the cur-
rent target first. Single-6 is the first target when the game starts. Within the three throws, the
player has to hit the target once to save his/her lives. As long as the hit is made by the first or
the second throw, the player has a chance with one throw to select the next target. Singles,
Doubles and Triples are all considered as different targets. The strategy is to pick the toughest
target for the opponents as possible, such as „triple-20" or „double-Bull's Eye". The last player
who has a „Life" left is the winner.
22

Publicité

loading

Ce manuel est également adapté pour:

10029496